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- "Must Have"
- Monkey models
- Model animation
- Explosions
- Weapons using linear and parabolic projectiles
- Ability to climb on trees
- Mouse look
- An environment for the monkeys to play around (most ideally
a small valley)
- Real time text communication
- A server/client networking system
- Monkey and weapon sounds
- Character object differentiation
- Entity Collision Detection
- "Would Be Really Nice"
- Item powerups
- Special codes
- Additional Weapons: Monkey slap, grenades, blow gun, banana
bazooka, coconut bombs
- grappling/vine hook with linear representation
- More animation for respawn, death, walking, running, and
weapon firing from the players point of view
- A zoom feature attached to the blow gun weapon
- Logo Screen
- "Cool But Only if Ahead of Schedule"
- Sound for Banana Bazooka whizzing by
- Snares and static traps
- Swinging on vines via pendulum motion
- Voice communication
- a Story line
- an Animated Introduction Sequence
- Taunting and Victory animation
- More levels
- Level Editor
- Ponds and Caves
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