- Finish implementing game logics related to items(hats)
- Make the item disappear after a certain amount of time
- Started merging my branch which contains the item class to master
- I did a poor job managing my time, and could not allocate much time.
- Since we are aiming to come up with a MVP, I am planning to dedicate most of my time this week implementing the item disappearing logic and further take this to items disappearing when players pick up the item
- okay