Lab Materials
Books
- Game Programming Gems
1-6, Charles River Media
- Special Effects Game Programming with DirectX, Lamothe and McKuskey
- Managed DirectX 9 Kick Start: Graphics and Game Programming,
Tom Miller
- DirectX 9 Programmable Graphics Pipeline, Kris Gray
- Introduction to 3D Game Programming with DirectX 9.0, Frank Luna
- 3D Game Programming With Direct X 8.0, Clayton Crooks II
- 3DS Max 9 Bible, Kelly L. Murdock
- Maya 2 Character Animation, Vogel et al.
- Physics for Game Developers, David M. Bourg
- Programming Game AI by
Example, Mat Buckland
- C++ for Game Programmers, Michael J. Dickheiser
- 3D Math Primer, Dunn and Parberry
- Programming Windows, 5th
Edition, Charles Petzold
- Inside COM, Dale Rogerson
- Writing Solid Code, Steve Maguire
- Writing Secure Code, Howard and LeBlanc
Hardware
- 6 Xbox360 controllers for Windows (w/ force feedback)
- 5 Logitech gamepads
- 1 set of portable speakers (stereo + woofer)
- 1 USB microphone