CSE 125 group 5: TEAM PURPLE COBRAS presents project: Campus Cart
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Specs1a. What kind of game are you planning to build?
- Driving battle game.
- Convert more of the campus than the opponent in a set amount of time.
- Prevent opponents from converting people to their beliefs.
- 2 players per cart (1 driver, 1 turret)
- based on UCSD
- cheats/hack
- power ups
- teamwork required to get super power ups
Must Have:
- 2 cart designs
- team play with 4 players
- Ability to destroy other players
- weapons
- newspapers
- NPC model
- Win based on control status
- Driver view(1st person)/turret view (1st person)
- Sound effects and background music
- Mini-map
- Intro scene
- Keyboard/mouse control input
- Chatting
- Documentation
- collision damage between carts
- make NPC moves
- Extra views, driver (3rd person)
- Rearview view
- Power ups / more weapons / more models
- Stats of carts / more models
- Ramps
- Mini-games (driver objectives)
- Death-match mode
- Teamwork moves/abilities
- Controller / Steering wheel input
- 6 player game
- VoIP
- A Splode!
- Surround Sound
- single player mode
- Customize cars
- Practice arena
- Multiple radio stations
- Story mode
- Documentation for dummies (Javadoc in C)
- We’re all equal (Democracy!)
- Consensus
- E-mail, mailing list, meetings
- We’ll have a schedule made and we know if we’re late
- Andrew
- team leaders:
- Graphics, Tim
- Network, Yong
- Physics, Al
- Game Engine, Joe
- Input, Andrew
- Web, Carrie
- Sound, Al
- OpenGL
- DirectInput
- DirectSound
- WinCVS
- 3D Studio Max
- Microsoft .NET
- and others…
- Unit testing
- in progress, probably use something like javadoc for C