00001 #include "audio/BufferManager.h" 00002 #include "sounds.h" 00003 00004 #define ADD_SFX(NAME, file) file, 00005 00006 void initSounds() { 00007 char * files[SFX_COUNT] = { 00008 #include "sounds.inc" 00009 }; 00010 MMAudio::addSoundFiles(files, SFX_COUNT); 00011 } 00012 00013 #undef ADD_SFX
1.2.18