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/home/rdbrown/doxygen/cse125g1/src/game/client/gamestate.h

00001 #ifndef MM_C_GAMESTATE_H
00002 #define MM_C_GAMESTATE_H
00003 
00004 #include "net/NetClient.h"
00005 
00006 class GameState {
00007     public:
00008         GameState(MMNet::NetClient *client) { this->client = client; } 
00009         
00010         virtual void init(void) = 0;
00011         virtual void update(void) = 0;
00012         virtual void exit(void) = 0;
00013         virtual void display(void) = 0;
00014         
00015         MMNet::NetClient *client;
00016 };
00017 
00018 #endif /* MM_C_GAMESTATE_H */

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