00001 #ifndef _CONFIG_MENU_H_ 00002 #define _CONFIG_MENU_H_ 00003 00004 00005 #include "gamestate.h" 00006 #include "net/NetClient.h" 00007 #include "config/Config.h" 00008 00009 class ConfigureMenu : public GameState { 00010 public: 00011 ConfigureMenu(MMNet::NetClient *client) : GameState(client) { }; 00012 void init(); 00013 void update(); 00014 void exit(); 00015 void display(); 00016 00017 private: 00018 // static Config * configFile; 00019 }; 00020 00021 00022 #endif
1.2.18