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/home/rdbrown/doxygen/cse125g1/src/include/animations.h

00001 #ifndef MM_RH_ANIMS_H
00002 #define MM_RH_ANIMS_H
00003 
00004 #include "actor/Animation.h"
00005 
00006 #define ADD_ANIM(NAME, file) ANIM_ ## NAME,
00007 
00008 void initAnimations(void);
00009 
00010 enum PlayerAnim {
00011   ANIM_NONE,
00012   #include "animations.inc"
00013   ANIM_COUNT,
00014 };
00015 
00016 extern Animation animations[ANIM_COUNT];
00017 
00018 #undef ADD_ANIM
00019 
00020 #endif /* MM_RH_ANIMS_H */

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