Roles and Responsibilities
Fred
- Graphics
- Physics (particle systems, collision detection, etc)
Dave
- Testing framework
- Input
- Random Tree Generation
- Graphics (specifically importing models / the character animation system)
Ryan
- Sound
- Character State Machines
- The "build" system (i.e. makefiles, etc)
Ben
Scott
- Configure/settings system
- Combat subsystem
- Miscellaneous tasks to assist others with their tasks
Jon
- Random level generation
- Menu/GUI system (will need to work together with Scott's configure system)
- Miscellaneous tasks to assist others with their tasks
Mike
- modeling (characters, objects, weapons, textures, everything else)
Tools
- Art/Design
- Automated Documentation
- Development
- Various IDE environments, depending on programmer
- C++
- Sound
- Graphics
- Networking