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We are creating
a vehicular third person shooter with death match
style game play with a constraint that the game must end within a specified time
limit. The
objective of our game is to kill as much and die as few as possible,
therefore the winner
will be based on the kill and dead count in the end. Players will gain one dead point
when their life meter reaches zero, and gain one kill point after killed another
player with fired weapons and head on collision.
Damage is caused via collisions between vehicles, environment or
by weapons fire by other players. The interesting and unique aspect of
our game is the combination
of a third person shooter with a demolition derby style death match.
June 13, 2k3: Finally we got some cool contents for the main page! We got some kick ass OOP design in graphical and textual representation. Contact Information
Last revised: Jun
12, 2003 |